is endorsed by leading drummers and percussion educators.
- Joe Porcaro
- Dom Famularo
- Matt Savage
- Johnny Rabb
was originally developed to detect a drummers hand speed,
but quickly became a very useful teaching tool. As both
pros and students alike began testing the Drumometer, it
became apparent there was a misconception concerning speed,
power, stick locations, volume, finesse, control, muscle
tension, larger muscle groups vs. smaller muscle groups,
stick weight / size, consistency, rebound and endurance.
The Drumometer shows tangible evidence of these combinations
that will not only produce speed, but increases endurance,
dexterity and a more relaxed comfortable playing style.
does it work?
Here for a video demonstrating
the new features of the Drumometer.
purpose of the Drumometer is to measure a drummers
hand or foot speed and offer a means to visualize your practice
routine. Drumometer does this by counting the total number
of strokes a drummer can play within a preset time (1
900 seconds). The drum trigger or direct hook-up carries
an electronic signal to the Drumometer. When the practice
pad or drum is struck, the timer immediately starts counting
down and the counter records each drum stroke or tap until
the desired time has elapsed. When the timer reaches zero
(00) the DRUMOMETER stops, the Zero Tone Alert (ZAT)
will sound through the internal speaker or optional headphones,
and the number of strokes played is displayed. For a new
attempt, press the red RESET button or remote footswitch
and the Drumometer resets the counter to zero (0000) and
renews the desired time. Note that if the metronome is running
during this time, it will also shut-off when the timer reaches
zero and will re-start when the red RESET or REMOTE footswitch
Drumometer is capable of measuring a drummers speed
on 4 primary devices:
1. By direct hook-up to the Drum-O-Pad (Internally Triggered
Electronic Drum Pad),
2. By attaching the supplied Drum-O-Trigger to a Remo (or
similar tunable type) practice pad,
3. By direct hook-up to most electronic drums,
4. By attaching the supplied Drum-O-Trigger to a heavily
dampened (muffled) drum.
you want to measure your progress... The Drumometer is a
unique and fun
way to do it... see for yourself"
- Maria Martinez (Instructor P.I.T)
Inner-Clock Test checks your concept and grasp of internal
Start off by setting the metronome at 120 bpm. Next, set
the Drumometer at 10 seconds and play sixteenth notes. If
they are dead-on, the Drumometer will be at 80 DM (DM =
Drumometer Marking). Take it up a level by setting the metronome
at 133 bpm and the Drumometer at 30 sec. and play sextuplets
for 30 seconds. The Drumometer will be at 399 DM if you
ADVANCED LEVEL: Start by getting inside yourself and trying
to find 120 bpm without the metronome! Again play sixteenth
notes for 10 seconds. If your Inner-Clock is perfect the
Drumometer will be at 80 DM. Now repeat exercise C without
the metronome. How is your Inner-Clock? This advances to
wherever you want to go say, 7s, 9s or 11s
at 97 etc.
how the drum o meter is used in speed drumming
and the World's Fastest Drummer competition (WFD).
Stick Control Exercises
next procedure can be used to increase your proficiency
with any rudiment, sticking, or pattern, and can be used
in conjunction with any of the exercises in George Lawrence
Stones Stick Control. For this example, the Single
Stroke Exercise is illustrated.
the timer set at 10 seconds play your singles at a very
slow pace. Be sure to take good full strokes and keep the
pace even. Repeat this process three or four times at the
same pace. You should hit the same Drumometer Marking (or
close to it) each run if you are keeping a consistent and
Pick a slightly faster pace and follow the same procedure
as in A. Repeat the procedure in B until you have gradually
reached your top speed. Things to remember about your top
speed are this: NEVER strain your muscles or play all tensed
up. Your strokes should be consistent and not flurries of
playing of notes. You should have good posture and your
top speed may vary from session to session, but if you follow
this routine, it will have a definite upward slope over
Repeat A-B with the timer now set at 20 seconds, then 30
seconds, and so on, until your reach your peak speed at
90 seconds. Gradually work your way up the time ladder so
as to increase your endurance in a healthy way. Remember
if you are doing this correctly, your top speed will be
the same for every 10 seconds of time. For example, if you
are running singles at a top speed of 100 DM for 10 seconds,
then you should run about 200 DM for 20 seconds, 300 DM
for 30 seconds, and so on as you go up the time ladder.
Even strokes should be your goal. You can watch the counter
as you play to see how evenly you are striking the pad.
If the counter stutters, you should make an immediate correction
to how you are striking the pad so as to achieve the desired
flow from the counter. You will notice your hands starting
to look and sound more alike as you do this routine over
time. (Note: contrary look = contrary sound). You will also
notice you can play longer and more consistently with less
effort which is the goal of proficiency.
Drumometer is an infectious and essential device for developing
speed and accuracy, and is a definite breakthrough in technology.
A MUST HAVE for drummers who are serious about improving!"
Drum o Meter